I designed like four apps in the process of making this one and three of them turned out to be busts. All things considered, that's probably a pretty good success rate.
The original version of this idea was the reason I decided to study UX. It was called "Meet Quest" and borrowed heavily from 16-bit JRPGs. Pokemon Go was big at the time and I thought maybe you could combine AR with dating. You could engage in icebreaker activities with only people who were at the same bar you were at. There would be so many opportunities for ad sales.
I wasn't able to bring that project to life this time, but that doesn't mean I like this project any less. Rather, I look at ROOM as a vital first step. ROOM contains pieces from those three failed apps and one day, it will become a piece of something bigger and better.
But it won't be recycled - it will be remodeled (Sorry).